한글 탐험 Hangul Quest

레벨 2 22 Level 2 22

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문장 25개 · 원어민 승인 0개 · 확인 필요 0개 (25 lines, 0 native-approved, 0 need a native speaker)

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흠. 또 왔어우다?

Hm. You're here again?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.again

아니, 아니에우다. 오늘은 바빠우다?

No, never mind. Are you busy today?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.ask

아니요, 시간 있어요.

No, I have time.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.ask.c1

네, 좀 바빠요.

Yes, I'm a bit busy.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.ask.c2

그런데 좀 심심했어우다.

But it was a little boring.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.bored

흠. 그럼 가시우다. 내일은 꼭 오시우다. 나 원 참.

Hm. Then go. But be sure to come tomorrow. Good grief.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.busy

흠. 그럼 여기 앉으시우다. 같이 쉬어우다.

Hm. Then sit here. Let's rest together.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.free

어제는 안 왔어우다. 그래서 조용했어우다.

Yesterday you didn't come. So it was quiet.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_savanna.yesterday

흠. 또 왔어예?

Hm. You're here again?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.again

아니, 아니에예. 오늘은 바빠예?

No, never mind. Are you busy today?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.ask

아니요, 시간 있어요.

No, I have time.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.ask.c1

네, 좀 바빠요.

Yes, I'm a bit busy.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.ask.c2

그런데 좀 심심했어예.

But it was a little boring.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.bored

흠. 그럼 가이소. 내일은 꼭 오이소. 나 원 참.

Hm. Then go. But be sure to come tomorrow. Good grief.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.busy

흠. 그럼 여기 앉으이소. 같이 쉬어예.

Hm. Then sit here. Let's rest together.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.free

어제는 안 왔어예. 그래서 조용했어예.

Yesterday you didn't come. So it was quiet.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_ms6_taiga.yesterday

종을 쳤어요?

Did you ring the bell?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.ask

네, 제가 쳤어요.

Yes, I rang it.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.ask.c1

아니요, 안 쳤어요.

No, I didn't.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.ask.c2

그래서 모두 집에 들어갔어요.

So everyone went into their houses.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.inside

흠. 그럼 누구예요? 거참, 이상해요.

Hm. Then who was it? Good grief, how strange.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.no

흠. 오늘 누가 종을 쳤어요.

Hm. Somebody rang the bell today.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.ring

어허. 종은 장난감이 아니에요. 나 원 참.

Now, now. The bell isn't a toy. Good grief.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_plains_01.yes

집은 뭐로 지었어요?

What did you build your house from?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_cranky_swamp_01.ask

나무로 지었어요.

I built it from wood.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_cranky_swamp_01.ask.c1

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페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.

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