레벨 2 22 Level 2 22
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문장 25개 · 원어민 승인 0개 · 확인 필요 0개 (25 lines, 0 native-approved, 0 need a native speaker)
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흠. 또 왔어우다?
Hm. You're here again?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.again
아니, 아니에우다. 오늘은 바빠우다?
No, never mind. Are you busy today?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.ask
아니요, 시간 있어요.
No, I have time.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.ask.c1
네, 좀 바빠요.
Yes, I'm a bit busy.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.ask.c2
그런데 좀 심심했어우다.
But it was a little boring.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.bored
흠. 그럼 가시우다. 내일은 꼭 오시우다. 나 원 참.
Hm. Then go. But be sure to come tomorrow. Good grief.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.busy
흠. 그럼 여기 앉으시우다. 같이 쉬어우다.
Hm. Then sit here. Let's rest together.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.free
어제는 안 왔어우다. 그래서 조용했어우다.
Yesterday you didn't come. So it was quiet.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_savanna.yesterday
흠. 또 왔어예?
Hm. You're here again?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.again
아니, 아니에예. 오늘은 바빠예?
No, never mind. Are you busy today?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.ask
아니요, 시간 있어요.
No, I have time.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.ask.c1
네, 좀 바빠요.
Yes, I'm a bit busy.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.ask.c2
그런데 좀 심심했어예.
But it was a little boring.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.bored
흠. 그럼 가이소. 내일은 꼭 오이소. 나 원 참.
Hm. Then go. But be sure to come tomorrow. Good grief.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.busy
흠. 그럼 여기 앉으이소. 같이 쉬어예.
Hm. Then sit here. Let's rest together.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.free
어제는 안 왔어예. 그래서 조용했어예.
Yesterday you didn't come. So it was quiet.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms6_taiga.yesterday
종을 쳤어요?
Did you ring the bell?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.ask
네, 제가 쳤어요.
Yes, I rang it.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.ask.c1
아니요, 안 쳤어요.
No, I didn't.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.ask.c2
그래서 모두 집에 들어갔어요.
So everyone went into their houses.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.inside
흠. 그럼 누구예요? 거참, 이상해요.
Hm. Then who was it? Good grief, how strange.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.no
흠. 오늘 누가 종을 쳤어요.
Hm. Somebody rang the bell today.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.ring
어허. 종은 장난감이 아니에요. 나 원 참.
Now, now. The bell isn't a toy. Good grief.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_plains_01.yes
집은 뭐로 지었어요?
What did you build your house from?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_swamp_01.ask
나무로 지었어요.
I built it from wood.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_swamp_01.ask.c1
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페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.