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Troubleshooting

The mod does not load

  • Is the jar in the right mods folder for the profile you started? Flatpak uses ~/.var/app/com.mojang.Minecraft/.minecraft/mods.
  • Does the Fabric profile really run 26.3? Check the version in the launcher’s installation list.
  • Is Fabric API present and for 26.3? Without it the entrypoint fails at start-up.
  • JDK 25 or newer? The launcher’s log says which Java it used.
  • Look at logs/latest.log for hangulquest lines. A missing dependency is reported there first.

No quests appear

  • Press K → Settings → is Quests on?
  • The first trail starts when you enter a world; if you abandoned everything, the Quests tab lists open roots. Pick one.
  • If you are on a server with a very restrictive client mod policy, no quest can finish, because the mod needs the client-side block events. It never asks the server for permission; it just cannot see what the server hides.

A quest step does not complete

The quest log’s status line is the diagnosis: it names the missing condition (지금 낮 · 밤 필요), the counter (1/3) or the dwell percentage. Common causes:

  • Counters reset when the step starts. Items you already carry do not count for ACQUIRE_ITEM unless you picked them up after the step began.
  • Look goals need you to keep the crosshair on the block or mob; walking away resets the dwell.
  • REACH_BIOME with a tag needs the biome family, not a specific biome.
  • Time conditions use the world clock: night is night, even underground.

A quest does not advance

Check the journal’s Quests tab: only quests with the In log checkbox ticked are checked against the world. A quest that is listed as ▸ in log but not highlighted still advances; ○ open does not, on purpose: that is how the mod keeps you from completing quests you are not reading. The game also takes quests out of the log when you finish them and may fill the slots again; switch Pick quests automatically off in the settings to choose everything yourself.

My own questline does not show up

  • The file must end in .json, must not start with _, and must be inside config/hangulquest/questlines/.
  • The id must be unique. To replace a shipped trail you need "override": true; a duplicate id without it is ignored on purpose.
  • Broken files are logged and skipped. Check latest.log for [hangulquest] parse warnings — they name the file and the field.
  • The journal re-reads the folder every two seconds, so a valid file appears without a restart.

Korean shows as boxes or is unreadable

The mod ships its own font subset. If it fails to load, the log says so and the game falls back to the vanilla Unicode font, which renders Hangul at 6 pixels. Reinstall the jar, and if it persists, report the log line — it names the resource path.

The quiz answers feel random

The quiz picks distractors from words you have already met, so with a small vocabulary the choices look similar. It gets easier as the dictionary grows. You can also turn Auto-Quiz off and practise only in the journal and the sidequests.

A window stays on the screen

That is on purpose: hints, rule cards, banners and the quiz prompt wait until you close them. Press H (or your hint key) once per window; a “+N” badge says how many are waiting. If you would rather have them close by themselves, switch on Auto-close windows in the settings.

Some text is in English although I chose another language

Spanish and French cover the interface completely but only part of the quest text so far, and a text a language lacks is shown in English. You can help: see Contributing.

Progress disappeared after an update

Look in config/hangulquest/profiles/<account-id>/ for progress.v*-backup-*.json (migration), progress.json.broken-* (unreadable file) and backups/ (daily and weekly copies). Rename the backup to progress.json with the game closed to restore it. The progress.json of 2.x in config/hangulquest/ is never changed by 3.0 either. See Files and backups.

I want to start over

Settings → Reset progress, twice. It writes a backup first. For a complete reset, delete config/hangulquest/.

Something else

Open a bug report with the versions, the questline id and the log excerpt. If it is reproducible, say what you did twice — once is often luck.