레벨 3 21 Level 3 21
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문장 25개 · 원어민 승인 0개 · 확인 필요 0개 (25 lines, 0 native-approved, 0 need a native speaker)
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흠. 나 원 참. 얼굴이 뜨겁네예. 바람 때문이라예.
Hm. Good grief. My face is hot. It's the wind.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms10_taiga.thanks
흠. 오늘 밤에도 횃불은 있어예. 너무 늦게 오지 마이소.
Hm. The torch will be there tonight too. Don't come too late.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms10_taiga.tomorrow
제가 왜 밤마다 문 앞에 횃불을 놓는지 알아예?
Do you know why I put a torch in front of my door every night?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms10_taiga.why
좀비 때문이에요?
Because of the zombies?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms10_taiga.why.c1
잘 모르겠어요.
I'm not sure.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms10_taiga.why.c2
그것도 맞아예. 그런데 다른 이유도 있어예.
That's right too. But there's another reason.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_ms10_taiga.zombie
여기 앉아서 같이 조용히 기다릴까우다?
Shall we sit here and wait quietly together?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.ask
네, 같이 기다려요.
Yes, let's wait together.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.ask.c1
아니요, 저는 바빠요.
No, I'm busy.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.ask.c2
누가 옆에서 뛰어서 몸을 말았네우다.
Someone ran past it, so it rolled itself up.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.ball
그래우다? 그럼 뛰지 말고 혼저 가시우다.
Is that so? Then don't run, walk slowly.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.busy
흠, 저기 아르마딜로가 있네우다.
Hm, there's an armadillo over there.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.look
아르마딜로는 시끄러운 걸 싫어해우다. 저도 그래우다.
Armadillos hate noise. So do I.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.me
흠, 보시우다. 다시 나왔네우다.
Hm, look. It came out again.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_cranky_savanna_01.wait
제가 이겼을까요?
Do you think I won?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.ask
내가 이겼을까?
Do you think I won?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_jock_desert_01.ask.banmal
네, 이겼어요!
Yes, you won!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.ask.c1
아니요, 졌어요.
No, you lost.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.ask.c2
이겨서 기뻤어요. 그런데 조금 심심했어요!
I was glad I won. But it was a bit boring!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.bored
이겨서 기뻤어. 그런데 좀 심심했어!
I was glad I won. But it was a bit boring!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_jock_desert_01.bored.banmal
어제 낙타와 달리기 시합을 했어요!
Yesterday I had a race with a camel!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.camel
어제 낙타와 달리기 시합을 했어!
Yesterday I had a race with a camel!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_jock_desert_01.camel.banmal
오호! 안녕하세요! 오늘도 덥네요!
Oho! Hello! Hot again today, huh!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.hello
오호! 안녕! 오늘도 덥네!
Oho! Hello! Hot again today, huh!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_jock_desert_01.hello.banmal
다음에는 선인장과 달려 볼까요? 하하, 농담이에요!
Maybe I should race a cactus next time? Haha, just kidding!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_jock_desert_01.joke
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