한글 탐험 Hangul Quest

레벨 2 61 Level 2 61

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문장 25개 · 원어민 승인 0개 · 확인 필요 0개 (25 lines, 0 native-approved, 0 need a native speaker)

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페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.

개구리도 같이 노래했어요! 개굴개굴!

The frogs sang along! Ribbit, ribbit!

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_peppy_swamp_01.frogs

개구리도 같이 노래했어! 개굴개굴!

The frogs sang along! Ribbit, ribbit!

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_peppy_swamp_01.frogs.banmal

꼭 무대 조명 같았어요!

It was just like stage lights!

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_peppy_swamp_01.lights

꼭 무대 조명 같았어!

It was just like stage lights!

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_peppy_swamp_01.lights.banmal

와아! 그럼 수련잎 옆이 손님 자리예요!

Wow! Then the seat by the lily pads is yours!

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_peppy_swamp_01.seat

와아! 그럼 수련잎 옆이 손님 자리야!

Wow! Then the seat by the lily pads is yours!

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_peppy_swamp_01.seat.banmal

밤에 불을 피워요?

Do you light a fire at night?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.ask

밤에 불을 피워?

Do you light a fire at night?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_desert_01.ask.banmal

네, 모닥불을 피워요.

Yes, I light a campfire.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.ask.c1

아니요, 저는 침대에 있어요.

No, I stay in bed.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.ask.c2

어이! 낮에 뜨거워요. 밤에 추워요.

Hey! It is hot by day. It is cold at night.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.hello

어이! 낮에 뜨거워. 밤에 추워.

Hey! It is hot by day. It is cold at night.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_desert_01.hello.banmal

밤에 허스크가 나와요. 햇빛에 안 죽어요.

Husks come out at night. Sunlight does not kill them.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.husk

밤에 허스크가 나와. 햇빛에 안 죽어.

Husks come out at night. Sunlight does not kill them.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_desert_01.husk.banmal

침대도 좋아요. 밤에 문을 닫아요.

A bed is good too. Close the door at night.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.no

침대도 좋아. 밤에 문을 닫아.

A bed is good too. Close the door at night.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_desert_01.no.banmal

좋아요. 모닥불은 따뜻해요. 나도 거기 앉을래요.

Good. A campfire is warm. I want to sit there too.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_desert_01.yes

좋아. 모닥불은 따뜻해. 나도 거기 앉을래.

Good. A campfire is warm. I want to sit there too.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_desert_01.yes.banmal

같이 고쳐요?

Shall we fix it together?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_gen_02.ask

같이 고쳐?

Shall we fix it together?

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_gen_02.ask.banmal

네, 제가 도와요.

Yes, I'll help.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_gen_02.ask.c1

아니요, 저는 방패를 만들어요.

No, I'm making a shield.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_gen_02.ask.c2

밤에 좀비가 와요. 울타리를 고쳐요.

Zombies come at night. I am fixing the fence.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_gen_02.fence

밤에 좀비가 와. 울타리를 고쳐.

Zombies come at night. I am fixing the fence.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..

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dialogue.vt_sisterly_gen_02.fence.banmal

야! 울타리가 조금 부서졌어요.

Hey! The fence is a little broken.

Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..

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dialogue.vt_sisterly_gen_02.hello

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페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.

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