레벨 2 58 Level 2 58
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문장 25개 · 원어민 승인 0개 · 확인 필요 0개 (25 lines, 0 native-approved, 0 need a native speaker)
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나는 반짝반짝한 철이 정말 좋아!
I really love shiny iron!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_peppy_gen_14_taiga.shiny.banmal
철 주괴 두 개와 막대기 한 개가 필요해예!
You need two iron ingots and one stick!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_peppy_gen_14_taiga.sword
철 주괴 두 개와 막대기 한 개가 필요해!
You need two iron ingots and one stick!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_peppy_gen_14_taiga.sword.banmal
제작대에서 만들어예! 반짝반짝 예쁠 거예!
You make it at a crafting table! It'll be sparkly and pretty!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_peppy_gen_14_taiga.table
제작대에서 만들어! 반짝반짝 예쁠 거야!
You make it at a crafting table! It'll be sparkly and pretty!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_peppy_gen_14_taiga.table.banmal
좋아! 닭이 좋아, 양이 좋아?
Yay! Do you like chickens or sheep?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.animal
닭이 좋아요.
I like chickens.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_peppy_gen_92.animal.c1
양이 좋아요.
I like sheep.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_peppy_gen_92.animal.c2
너도 나랑 놀 거야?
Will you play with me too?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.ask
응, 같이 놀자!
Yeah, let's play! (casual)
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 반말 (banmal): the right form here..
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dialogue.vt_peppy_gen_92.ask.c1
네, 같이 놀아요.
Yes, let's play. (polite)
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo): the wrong form here (the lesson is the speech level)..
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dialogue.vt_peppy_gen_92.ask.c2
또 놀자! 안녕!
Let's play again! Bye!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.bye
내가 노래했어. 고양이가 야옹했어!
I sang. The cat meowed!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.cat
꼬꼬댁! 닭은 노래를 잘해! 우리 같이 노래하자!
Cluck-cluck! Chickens are good singers! Let's sing together!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.chicken
그래서 같이 춤췄어! 빙글빙글!
So we danced together! Round and round!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.dance
와아! 안녕! 나 오늘 고양이 봤어!
Wow! Hi! I saw a cat today!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.hello
양은 폭신폭신해! 분홍색 양도 있어! 진짜야!
Sheep are fluffy! There are even pink sheep! It's true!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the child in a conversation, speech level 반말 (banmal)..
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dialogue.vt_peppy_gen_92.sheep
지금 불러 줄 거예요! 괜찮아요?
I'm going to sing it for you now! Is that okay?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_peppy_ms6.ask
지금 불러 줄 거야! 괜찮아?
I'm going to sing it for you now! Is that okay?
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_peppy_ms6.ask.banmal
네, 불러 주세요!
Yes, please sing it!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_peppy_ms6.ask.c1
다음에 들어요.
Let's hear it next time.
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Reply the player can pick in speech level 해요체 (haeyo)..
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dialogue.vt_peppy_ms6.ask.c2
우리는 진짜 친구예요! 진짜진짜 최고예요!
We're real friends! Really, really the best!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_peppy_ms6.bye
우리는 진짜 친구야! 진짜진짜 최고야!
We're real friends! Really, really the best!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_peppy_ms6.bye.banmal
괜찮아요! 그럼 더 연습할 거예요!
That's okay! Then I'll practise some more!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: Line of the villager in a conversation, speech level 해요체 (haeyo)..
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dialogue.vt_peppy_ms6.later
괜찮아! 그럼 더 연습할 거야!
That's okay! Then I'll practise some more!
Villager conversation: a line of the NPC or a reply the player can pick. Goal: The 반말 (banmal) version of a line of the villager, said once the villager and the player talk casually..
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dialogue.vt_peppy_ms6.later.banmal
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페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.