레벨 1 122 Level 1 122
이 레벨의 문장이에요. 위에서부터 차례로 봐 주세요.
문장 25개 · 원어민 승인 0개 · 확인 필요 0개 (25 lines, 0 native-approved, 0 need a native speaker)
이 페이지 전체 승인 Approve this page
페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.
밀을 들고 소를 키워요.
Holding wheat, raise a cow.
Easier hint the player gets when asking for help with this quest step. Goal: BREED. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by hint/Breed/RAISE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.finale.hint
울타리를 쳐요.
Build a ring of fences, a pen for the animals.
Clue in the quest list. It tells the player what to do. Goal: BUILD_PATTERN. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by clue/BuildPattern/FENCE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.s1.clue
울타리를 쳐요.
Build a ring of fences, a pen for the animals.
Easier hint the player gets when asking for help with this quest step. Goal: BUILD_PATTERN. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by hint/BuildPattern/FENCE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.s1.hint
울타리 문을 만들어요.
Craft a fence gate.
Clue in the quest list. It tells the player what to do. Goal: CRAFT. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by clue/Craft/CRAFT
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.s2.clue
울타리 문을 만들어요.
Craft a fence gate.
Easier hint the player gets when asking for help with this quest step. Goal: CRAFT. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by hint/Craft/CRAFT
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.s2.hint
울타리 문을 닫아요.
Close the fence gate.
Clue in the quest list. It tells the player what to do. Goal: Use Oak Fence Gate. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Oak Fence Gate 자동 생성 · Generated by clue/UseBlock/CLOSE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.s3.clue
울타리 문을 닫아요.
Close the fence gate.
Easier hint the player gets when asking for help with this quest step. Goal: Use Oak Fence Gate. Trail: Where Do Babies Come From?.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Oak Fence Gate 자동 생성 · Generated by hint/UseBlock/CLOSE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_breed_an_animal.s3.hint
강에서 생선을 먹었어요.
You caught a fish at the river and ate it for lunch.
Message shown when the player finishes the trail. Goal: Eat or drink Cooked Salmon, in the biome River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Cooked Salmon 자동 생성 · Generated by ceremony/ConsumeItem/EAT
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.finale
강에서 생선을 먹어요.
At the river, eat a cooked fish.
Clue in the quest list. It tells the player what to do. Goal: Eat or drink Cooked Salmon, in the biome River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Cooked Salmon 자동 생성 · Generated by clue/ConsumeItem/EAT
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.finale.clue
강에서 생선을 먹어요.
At the river, eat a cooked fish.
Easier hint the player gets when asking for help with this quest step. Goal: Eat or drink Cooked Salmon, in the biome River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Cooked Salmon 자동 생성 · Generated by hint/ConsumeItem/EAT
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.finale.hint
낚싯대를 들고 강으로 가요.
Holding a fishing rod, go to a river.
Clue in the quest list. It tells the player what to do. Goal: Go to the biome Is River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Is River 자동 생성 · Generated by clue/ReachBiome/GO
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.s1.clue
낚싯대를 들고 강으로 가요.
Holding a fishing rod, go to a river.
Easier hint the player gets when asking for help with this quest step. Goal: Go to the biome Is River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Is River 자동 생성 · Generated by hint/ReachBiome/GO
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.s1.hint
낚싯대를 들고 물을 일 초 동안 바라봐요.
Holding a fishing rod, look at the water for one second.
Clue in the quest list. It tells the player what to do. Goal: Look at Water. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Water 자동 생성 · Generated by clue/LookAtBlock/WATCH
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.s2.clue
낚싯대를 들고 물을 일 초 동안 바라봐요.
Holding a fishing rod, look at the water for one second.
Easier hint the player gets when asking for help with this quest step. Goal: Look at Water. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Water 자동 생성 · Generated by hint/LookAtBlock/WATCH
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.s2.hint
강에서 낚싯대를 들고 물고기를 구해요.
Holding a fishing rod, catch a fish at the river.
Clue in the quest list. It tells the player what to do. Goal: Get Salmon, in the biome River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Salmon 자동 생성 · Generated by clue/AcquireItem/OBTAIN
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.s3.clue
강에서 낚싯대를 들고 물고기를 구해요.
Holding a fishing rod, catch a fish at the river.
Easier hint the player gets when asking for help with this quest step. Goal: Get Salmon, in the biome River. Trail: A Patient Angler.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Salmon 자동 생성 · Generated by hint/AcquireItem/OBTAIN
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_fishy_business.s3.hint
먹물 주머니를 구해요.
Get an ink sac.
Clue in the quest list. It tells the player what to do. Goal: Get Ink Sac. Trail: Bright Words, Kind Words.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Ink Sac 자동 생성 · Generated by clue/AcquireItem/OBTAIN
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_make_a_sign_glow.s1.clue
먹물 주머니를 구해요.
Get an ink sac.
Easier hint the player gets when asking for help with this quest step. Goal: Get Ink Sac. Trail: Bright Words, Kind Words.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Ink Sac 자동 생성 · Generated by hint/AcquireItem/OBTAIN
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_make_a_sign_glow.s1.hint
문 옆에 표지판을 세워요.
Place an oak sign — read the Korean to see where.
Clue in the quest list. It tells the player what to do. Goal: PLACE_REL. Trail: Bright Words, Kind Words.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by clue/PlaceRel/STAND
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_make_a_sign_glow.s2.clue
문 옆에 표지판을 세워요.
Place an oak sign — read the Korean to see where.
Easier hint the player gets when asking for help with this quest step. Goal: PLACE_REL. Trail: Bright Words, Kind Words.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by hint/PlaceRel/STAND
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_make_a_sign_glow.s2.hint
먹물 주머니를 들고 표지판을 일 초 동안 바라봐요.
Holding the ink sac, look at the oak sign for one second.
Clue in the quest list. It tells the player what to do. Goal: Look at Oak Sign. Trail: Bright Words, Kind Words.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Oak Sign 자동 생성 · Generated by clue/LookAtBlock/WATCH
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_make_a_sign_glow.s3.clue
먹물 주머니를 들고 표지판을 일 초 동안 바라봐요.
Holding the ink sac, look at the oak sign for one second.
Easier hint the player gets when asking for help with this quest step. Goal: Look at Oak Sign. Trail: Bright Words, Kind Words.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 아이콘 · Icon: Oak Sign 자동 생성 · Generated by hint/LookAtBlock/WATCH
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_make_a_sign_glow.s3.hint
밀 씨앗을 들고 닭을 키웠어요.
Two eggs in the basket, and a new chick in the coop.
Message shown when the player finishes the trail. Goal: BREED. Trail: Morning at the Coop.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by ceremony/Breed/RAISE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_obtain_sniffer_egg.finale
밀 씨앗을 들고 닭을 키워요.
Holding wheat seeds, raise a chicken.
Clue in the quest list. It tells the player what to do. Goal: BREED. Trail: Morning at the Coop.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by clue/Breed/RAISE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_obtain_sniffer_egg.finale.clue
밀 씨앗을 들고 닭을 키워요.
Holding wheat seeds, raise a chicken.
Easier hint the player gets when asking for help with this quest step. Goal: BREED. Trail: Morning at the Coop.
자동 검사 통과 · Lint OK 레벨 1 · Level 1 승인 0명 · 0 approvals 자동 생성 · Generated by hint/Breed/RAISE
맞아요 Looks right
고치기 제안 Suggest a correction
trail.adv_husbandry_obtain_sniffer_egg.finale.hint
이 페이지 전체 승인 Approve this page
페이지의 문장을 모두 읽었을 때만 눌러 주세요. Use only after reading every line.